OEDIBLE SOUNDS x PLAT INSTITUTE



Our Edible Sounds Research allows us to explore the architecture of sounds and its relation with food perception and rituals. O2 Audio Cup is part of such research. For this product we study the architecture of molecules in order to generate through speculative design and mathematics a piece of binaural sound that connects flavor to an audio experience that provides an immersive feeling and perception of it.







OBJECTIVE

Create an experience focusing on the relationship between technology and nature: precision and parametric design. O2 is inspired by the journey of oxygen to water and the fluidity of bubbles transforming through sea, wind, rain.


RESULTS

We analyzed a cocktail created by Giacomo Giannotti from Paradiso Cocktail Bar in order to produce an eclectic design piece (the device & glass) developed from sustainable materials and a tailor made audio track that allows consumers to feel and hear the composition of the cocktail. This experience was sponsored by Macallan.

CONCEPT DEVELOPMENT / PRODUCT DESIGN / CONSUMER EXPERIENCE / AUGMENTED GASTRONOMY / CONTENT CREATION / CONCEPT DEVELOPMENT / PRODUCT DESIGN / CONSUMER EXPERIENCE / AUGMENTED GASTRONOMY / CONTENT CREATION / 


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